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Unreal Engine C++ API Reference > Plugins > MeshModelingToolsExp > Physics > USetCollisionGeometryTool
- UInteractiveTool::HasAccept()
- USetCollisionGeometryTool::HasAccept()
References
Module | MeshModelingToolsExp |
Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/SetCollisionGeometryTool.h |
Include | #include "Physics/SetCollisionGeometryTool.h" |
virtual bool HasAccept() const