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API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | ECollisionGeometryMode |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Physics/CollisionPropertySets.h |
| Include Path | #include "Physics/CollisionPropertySets.h" |
Syntax
enum ECollisionGeometryMode
{
Default = CTF_UseDefault,
SimpleAndComplex = CTF_UseSimpleAndComplex,
UseSimpleAsComplex = CTF_UseSimpleAsComplex,
UseComplexAsSimple = CTF_UseComplexAsSimple,
}
Values
| Name | Remarks |
|---|---|
| Default | Use project physics settings (DefaultShapeComplexity) |
| SimpleAndComplex | Create both simple and complex shapes. |
| UseSimpleAsComplex | Create only simple shapes. Use simple shapes for all scene queries and collision tests. |
| UseComplexAsSimple | Create only complex shapes (per poly). |