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Unreal Engine C++ API Reference > Plugins > MeshModelingToolsEditorOnlyExp > UMeshTangentsTool
- UInteractiveTool::Render()
- UMeshTangentsTool::Render()
References
Module | MeshModelingToolsEditorOnlyExp |
Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/MeshTangentsTool.h |
Include | #include "MeshTangentsTool.h" |
Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Private/MeshTangentsTool.cpp |
virtual void Render
(
IToolsContextRenderAPI * RenderAPI
)
Remarks
Allow the Tool to do any custom drawing (ie via PDI/RHI)