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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
Output Settings for the Pattern Tool
| Name | UHarvestInstancesTool_OutputSettings |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/HarvestInstancesTool.h |
| Include Path | #include "HarvestInstancesTool.h" |
Syntax
UCLASS (MinimalAPI)
class UHarvestInstancesTool_OutputSettings : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UHarvestInstancesTool_OutputSettings
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UHarvestInstancesTool_OutputSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorName | FString | Base Name to use for the emitted single Actor | HarvestInstancesTool.h |
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| bCanDeleteInputs | bool | HarvestInstancesTool.h |
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| bDeleteInputs | bool | Delete Actors that have had their Components harvested | HarvestInstancesTool.h |
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| bHaveLonerInstances | bool | HarvestInstancesTool.h |
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| bHaveSingleInstanceSet | bool | HarvestInstancesTool.h |
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| bIncludeSingleInstances | bool | HarvestInstancesTool.h |
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| bSingleActor | bool | Group all output Instanced Components under a single Actor. | HarvestInstancesTool.h |
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| ComponentType | EHarvestInstancesToolOutputType | Which type of Instanced Static Mesh Component to Create | HarvestInstancesTool.h |
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