Navigation
Unreal Engine C++ API Reference > Plugins > MeshModelingTools > UUVLayoutTool
- UInteractiveTool::HasAccept()
- UUVLayoutTool::HasAccept()
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/UVLayoutTool.h |
Include | #include "UVLayoutTool.h" |
virtual bool HasAccept() const