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Properties. This class reflects the parameters in FSmoothFillOptions, but is decorated to allow use in the UI system.
| Name | USmoothHoleFillProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/HoleFillTool.h |
| Include Path | #include "HoleFillTool.h" |
Syntax
UCLASS (MinimalAPI)
class USmoothHoleFillProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → USmoothHoleFillProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → USmoothHoleFillProperties
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USmoothHoleFillProperties() |
Set default property values. | HoleFillTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bConstrainToHoleInterior | bool | Allow smoothing and remeshing of triangles outside of the fill region | HoleFillTool.h |
|
| bProjectDuringRemesh | bool | Whether to project to the original mesh during post-smooth remeshing. | HoleFillTool.h |
|
| FillDensityScalar | double | Relative triangle density of fill region | HoleFillTool.h |
|
| InteriorSmoothness | float | Desired Smoothness. This is not a linear quantity, but larger numbers produce smoother results | HoleFillTool.h |
|
| meta | Number of vertex rings outside of the fill region to allow remeshing | HoleFillTool.h |
|
|
| SmoothingExteriorRegionWidth | int | Number of vertex rings outside of the fill region to perform smoothing | HoleFillTool.h |
|
| SmoothingInteriorRegionWidth | int | Number of vertex rings away from the fill region boundary to constrain smoothing | HoleFillTool.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::Geometry::FSmoothFillOptions ToSmoothFillOptions() |
HoleFillTool.h |