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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | USculptMaxBrushProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSculptToolBase.h |
| Include Path | #include "Sculpting/MeshSculptToolBase.h" |
Syntax
UCLASS (MinimalAPI)
class USculptMaxBrushProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → USculptMaxBrushProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → USculptMaxBrushProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFreezeCurrentHeight | bool | Use maximum height from last brush stroke, regardless of brush size. | Sculpting/MeshSculptToolBase.h |
|
| MaxHeight | float | Specify maximum displacement height (relative to brush size) | Sculpting/MeshSculptToolBase.h |
|