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API > API/Plugins > API/Plugins/MeshModelingTools
Properties for Implicit Offsetting
| Name | UImplicitOffsetProperties |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/OffsetMeshTool.h |
| Include Path | #include "OffsetMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class UImplicitOffsetProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UImplicitOffsetProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UImplicitOffsetProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPreserveUVs | bool | If this is false, triangles will be reshaped to be more regular, which will distort UVs | OffsetMeshTool.h |
|
| Smoothness | float | How tightly we should constrain the constrained implicit offset to the explicit offset | OffsetMeshTool.h |
|