Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Tool builder
| Name | UHoleFillToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/HoleFillTool.h |
| Include Path | #include "HoleFillTool.h" |
Syntax
UCLASS (MinimalAPI)
class UHoleFillToolBuilder : public USingleSelectionMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleSelectionMeshEditingToolBuilder → UHoleFillToolBuilder
Functions
Public
Overridden from USingleSelectionMeshEditingToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
HoleFillTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
HoleFillTool.h |