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Unreal Engine C++ API Reference > Plugins > MeshModelingTools > UDrawAndRevolveToolBuilder
- UInteractiveToolBuilder::CanBuildTool()
- UDrawAndRevolveToolBuilder::CanBuildTool()
References
Module | MeshModelingTools |
Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/DrawAndRevolveTool.h |
Include | #include "DrawAndRevolveTool.h" |
Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Private/DrawAndRevolveTool.cpp |
virtual bool CanBuildTool
(
const FToolBuilderState & SceneState
) const
Remarks
Check if, given the current scene state, a new instance of this builder's Tool can be created