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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | UBaseSmoothBrushOpProps |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSmoothingBrushOps.h |
| Include Path | #include "Sculpting/MeshSmoothingBrushOps.h" |
Syntax
UCLASS (MinimalAPI)
class UBaseSmoothBrushOpProps : public UMeshSculptBrushOpProps
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UBaseSmoothBrushOpProps
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UMeshSculptBrushOpProps → UBaseSmoothBrushOpProps
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetPreserveUVFlow() |
Sculpting/MeshSmoothingBrushOps.h |
Overridden from UMeshSculptBrushOpProps
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool SupportsStrengthPressure() |
Is Pressure Sensitivity for Brush Strength supported? | Sculpting/MeshSmoothingBrushOps.h |