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Brush that sculpts all vertices in one direction, set by the normal at the brush position. Operates on pre-stroke mesh.
| Name | FSingleNormalSculptBrushOp |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshSculptBrushOps.h |
| Include Path | #include "Sculpting/MeshSculptBrushOps.h" |
Syntax
class FSingleNormalSculptBrushOp : public FMeshSculptBrushOp
Inheritance Hierarchy
- FMeshSculptBrushOp → FSingleNormalSculptBrushOp
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BrushSpeedTuning | double | Sculpting/MeshSculptBrushOps.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyStamp
(
const FDynamicMesh3* Mesh, |
Sculpting/MeshSculptBrushOps.h |
Overridden from FMeshSculptBrushOp
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ESculptBrushOpTargetType GetBrushTargetType() |
Overrideable Brush Op configuration things | Sculpting/MeshSculptBrushOps.h | |
virtual bool SupportsStrokeType
(
EMeshSculptStrokeType StrokeType |
Sculpting/MeshSculptBrushOps.h | ||
virtual bool SupportsVariableSpacing() |
Sculpting/MeshSculptBrushOps.h | ||
virtual bool UsesAlpha() |
Sculpting/MeshSculptBrushOps.h |