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API > API/Plugins > API/Plugins/MeshModelingTools
| Name | FEraseSculptLayerBrushOp |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/Sculpting/MeshEraseSculptLayerBrushOps.h |
| Include Path | #include "Sculpting/MeshEraseSculptLayerBrushOps.h" |
Syntax
class FEraseSculptLayerBrushOp : public FMeshSculptBrushOp
Inheritance Hierarchy
- FMeshSculptBrushOp → FEraseSculptLayerBrushOp
Functions
Public
Overridden from FMeshSculptBrushOp
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ApplyStamp
(
const FDynamicMesh3* Mesh, |
Sculpting/MeshEraseSculptLayerBrushOps.h | ||
virtual ESculptBrushOpTargetType GetBrushTargetType() |
Overrideable Brush Op configuration things | Sculpting/MeshEraseSculptLayerBrushOps.h | |
virtual bool IgnoreZeroMovements() |
Sculpting/MeshEraseSculptLayerBrushOps.h |