Navigation
Unreal Engine C++ API Reference > Plugins > MediaPlayerEditor > Widgets
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SCompoundWidget
- SMediaPlaylistEditorTracks
References
Module | MediaPlayerEditor |
Header | /Engine/Plugins/Media/MediaPlayerEditor/Source/MediaPlayerEditor/Public/Widgets/SMediaPlaylistEditorTracks.h |
Include | #include "Widgets/SMediaPlaylistEditorTracks.h" |
Syntax
class SMediaPlaylistEditorTracks : public SCompoundWidget
Remarks
Implements the tracks view of the MediaPlaylist.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TWeakObjectPtr< UMediaPlaylist > | MediaPlaylistPtr | Pointer to the MediaPlaylist asset that is being viewed. |
![]() |
TSharedPtr< SVerticalBox > | SourcesContainer | Pointer to the container for the media sources. |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Adds a blank entry to the playlist. | |
![]() |
void | Construct
(
const FArguments& InArgs, |
Construct this widget |
![]() ![]() |
FString | GetMediaSourcePath
(
int32 Index |
Gets the object path for the media source object. |
![]() |
void | OnMediaSourceChanged
(
const FAssetData& AssetData, |
Called when the media source widget changes. |
![]() |
void | OnObjectTransacted
(
UObject* Object, |
Engine callback to detect when the media is changed. |
![]() |
void | This should be called when the playlist changes so we can update the UI. |
Classes
Type | Name | Description | |
---|---|---|---|
![]() |
FArguments |