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API > API/Plugins > API/Plugins/MediaIOCore
| Name | FMediaIOCoreWaitVSyncThread |
| Type | class |
| Header File | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreWaitVsyncThread.h |
| Include Path | #include "MediaIOCoreWaitVsyncThread.h" |
Syntax
class FMediaIOCoreWaitVSyncThread : public FRunnable
Inheritance Hierarchy
- FRunnable → FMediaIOCoreWaitVSyncThread
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMediaIOCoreWaitVSyncThread
(
TSharedPtr< IMediaIOCoreHardwareSync > InHardwareSync |
MediaIOCoreWaitVsyncThread.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Wait_GameOrRenderThread() |
MediaIOCoreWaitVsyncThread.h |
Overridden from FRunnable
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Exit() |
MediaIOCoreWaitVsyncThread.h | ||
virtual bool Init() |
MediaIOCoreWaitVsyncThread.h | ||
virtual uint32 Run() |
MediaIOCoreWaitVsyncThread.h | ||
virtual void Stop() |
MediaIOCoreWaitVsyncThread.h |