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API > API/Plugins > API/Plugins/MediaFrameworkUtilities > API/Plugins/MediaFrameworkUtilities/AMediaBundleActorBase
References
Module | MediaFrameworkUtilities |
Header | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h |
Include | #include "MediaBundleActorBase.h" |
Source | /Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp |
void SetIsValidMaterialParameter
&40;
bool bIsValid
&41;
Remarks
Based on success or failure of MediaSource opening, will change parameter to update displayed texture