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API > API/Plugins > API/Plugins/MassZoneGraphNavigation
| Name | FMassZoneGraphPathPoint |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassZoneGraphNavigation/Public/MassZoneGraphNavigationFragments.h |
| Include Path | #include "MassZoneGraphNavigationFragments.h" |
Syntax
USTRUCT ()
struct FMassZoneGraphPathPoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsLaneExtrema | uint8 | True if this point is lane start or end point. | MassZoneGraphNavigationFragments.h | |
| bOffLane | uint8 | True if this point is assumed to be off lane. | MassZoneGraphNavigationFragments.h | |
| Distance | FMassInt16Real | Distance along the offset path from first point. (Could potentially be uint16 at 10cm accuracy) | MassZoneGraphNavigationFragments.h | |
| DistanceAlongLane | FMassInt16Real10 | Position of the point along the original path. (Could potentially be uint16 at 10cm accuracy) | MassZoneGraphNavigationFragments.h | |
| Position | FVector | Position of the path. | MassZoneGraphNavigationFragments.h | |
| Tangent | FMassSnorm8Vector2D | Tangent direction of the path. | MassZoneGraphNavigationFragments.h |