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API > API/Plugins > API/Plugins/MassSpawner > API/Plugins/MassSpawner/FMassEntityTemplateData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasFragment () |
MassEntityTemplate.h | ||
bool HasFragment
(
const UScriptStruct& ScriptStruct |
MassEntityTemplate.h |
HasFragment()
| Name | HasFragment |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplate.h |
| Include Path | #include "MassEntityTemplate.h" |
template<typename T>
bool HasFragment() const
HasFragment(const UScriptStruct &)
| Name | HasFragment |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplate.h |
| Include Path | #include "MassEntityTemplate.h" |
bool HasFragment
(
const UScriptStruct & ScriptStruct
) const