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API > API/Plugins > API/Plugins/MassSpawner > API/Plugins/MassSpawner/FMassEntityTemplate
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassEntityTemplate.h | |||
FMassEntityTemplate
(
const FMassEntityTemplateData& InData, |
MassEntityTemplate.h | ||
FMassEntityTemplate
(
FMassEntityTemplateData&& InData, |
MassEntityTemplate.h |
FMassEntityTemplate()
| Name | FMassEntityTemplate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplate.h |
| Include Path | #include "MassEntityTemplate.h" |
FMassEntityTemplate()
FMassEntityTemplate(const FMassEntityTemplateData &, FMassEntityManager &, FMassEntityTemplateID)
| Name | FMassEntityTemplate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplate.h |
| Include Path | #include "MassEntityTemplate.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Private/MassEntityTemplate.cpp |
FMassEntityTemplate
(
const FMassEntityTemplateData & InData,
FMassEntityManager & EntityManager,
FMassEntityTemplateID InTemplateID
)
FMassEntityTemplate(FMassEntityTemplateData &&, FMassEntityManager &, FMassEntityTemplateID)
| Name | FMassEntityTemplate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Public/MassEntityTemplate.h |
| Include Path | #include "MassEntityTemplate.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSpawner/Private/MassEntityTemplate.cpp |
FMassEntityTemplate
(
FMassEntityTemplateData && InData,
FMassEntityManager & EntityManager,
FMassEntityTemplateID InTemplateID
)