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API > API/Plugins > API/Plugins/MassSmartObjects
Mass Fragment storing the handle associated to the created smart object
| Name | FSmartObjectRegistrationFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSmartObjects/Public/MassSmartObjectRegistration.h |
| Include Path | #include "MassSmartObjectRegistration.h" |
Syntax
USTRUCT ()
struct FSmartObjectRegistrationFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FSmartObjectRegistrationFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Asset | TWeakObjectPtr< USmartObjectDefinition > | MassSmartObjectRegistration.h | ||
| Handle | FSmartObjectHandle | MassSmartObjectRegistration.h |