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API > API/Plugins > API/Plugins/MassSimulation > API/Plugins/MassSimulation/UMassSimulationSubsystem
- UWorldSubsystem::OnWorldBeginPlay()
- UMassSimulationSubsystem::OnWorldBeginPlay()
References
| Module | MassSimulation |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassSimulation/Public/MassSimulationSubsystem.h |
| Include | #include "MassSimulationSubsystem.h" |
| Source | /Engine/Plugins/Runtime/MassGameplay/Source/MassSimulation/Private/MassSimulationSubsystem.cpp |
virtual void OnWorldBeginPlay
&40;
UWorld & InWorld
&41;
Remarks
Called when world is ready to start gameplay before the game mode transitions to the correct state and call BeginPlay on all actors