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API > API/Plugins > API/Plugins/MassSimulation > API/Plugins/MassSimulation/UMassSimulationSubsystem
Description
Determine if this Simulation is currently paused.
While paused, phases will transition as usual, but processors will not be executed.
| Name | IsSimulationPaused |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassSimulation/Public/MassSimulationSubsystem.h |
| Include Path | #include "MassSimulationSubsystem.h" |
bool IsSimulationPaused() const
True if this Simulation is currently paused; else False