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API > API/Plugins > API/Plugins/MassRepresentation
| Name | UMassStationaryDistanceVisualizationTrait |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassRepresentation/Public/MassStationaryDistanceVisualizationTrait.h |
| Include Path | #include "MassStationaryDistanceVisualizationTrait.h" |
Syntax
UCLASS (MinimalAPI)
class UMassStationaryDistanceVisualizationTrait : public UMassDistanceVisualizationTrait
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassEntityTraitBase → UMassDistanceVisualizationTrait → UMassStationaryDistanceVisualizationTrait
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassStationaryDistanceVisualizationTrait
(
const FObjectInitializer& ObjectInitializer |
MassStationaryDistanceVisualizationTrait.h |
Functions
Public
Overridden from UMassEntityTraitBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildTemplate
(
FMassEntityTemplateBuildContext& BuildContext, |
MassStationaryDistanceVisualizationTrait.h |
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
MassStationaryDistanceVisualizationTrait.h |