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API > API/Plugins > API/Plugins/MassReplication
| Name | FViewerClientPair |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationSubsystem.h |
| Include Path | #include "MassReplicationSubsystem.h" |
Syntax
struct FViewerClientPair
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassReplicationSubsystem.h | |||
FViewerClientPair
(
FMassViewerHandle InViewerHandle, |
MassReplicationSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClientHandle | FMassClientHandle | MassReplicationSubsystem.h | ||
| ViewerHandle | FMassViewerHandle | MassReplicationSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Invalidate() |
MassReplicationSubsystem.h | ||
bool IsValid() |
MassReplicationSubsystem.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
FViewerClientPair Other |
MassReplicationSubsystem.h |