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API > API/Plugins > API/Plugins/MassReplication
| Name | FMassReplicatedAgentData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationTypes.h |
| Include Path | #include "MassReplicationTypes.h" |
Syntax
struct FMassReplicatedAgentData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Handle | FMassReplicatedAgentHandle | MassReplicationTypes.h | ||
| LastUpdateTime | double | MassReplicationTypes.h | ||
| LOD | EMassLOD::Type | MassReplicationTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Invalidate() |
MassReplicationTypes.h |