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API > API/Plugins > API/Plugins/MassReplication
Fragment type for the mass network id of a mass entity
| Name | FMassNetworkIDFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassReplicationFragments.h |
| Include Path | #include "MassReplicationFragments.h" |
Syntax
USTRUCT ()
struct FMassNetworkIDFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassNetworkIDFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NetID | FMassNetworkID | MassReplicationFragments.h |