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API > API/Plugins > API/Plugins/MassMovement
Accumulator for steering / avoidance forces to apply to the desired velocity
| Name | FMassForceFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassMovement/Public/MassMovementFragments.h |
| Include Path | #include "MassMovementFragments.h" |
Syntax
USTRUCT ()
struct FMassForceFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassForceFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | FVector | MassMovementFragments.h |