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FLODDefaultLogic |
Traits for LOD logic calculation behaviors |
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FMassCollectLODViewerInfoTag |
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FMassCombinedLODLogic |
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FMassGenericCollectorLogic |
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FMassHighLODTag |
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FMassLODBaseLogic |
Base struct for the LOD calculation helpers |
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FMassLowLODTag |
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FMassMediumLODTag |
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FMassOffLODTag |
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FMassRepresentationLODLogic |
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FMassSimulationLODFragment |
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FMassSimulationLODLogic |
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FMassSimulationLODParameters |
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FMassSimulationLODSharedFragment |
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FMassSimulationVariableTickChunkFragment |
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FMassSimulationVariableTickFragment |
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FMassSimulationVariableTickParameters |
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FMassSimulationVariableTickSharedFragment |
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FMassVariableTickChunkFragment |
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FMassViewerHandle |
Handle that lets you reference the concept of a viewer |
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FMassViewerInfoFragment |
Data fragment to store the calculated distances to viewers |
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FMassVisibilityCanBeSeenTag |
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FMassVisibilityCulledByDistanceTag |
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FMassVisibilityCulledByFrustumTag |
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FMassVisualizationChunkFragment |
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FViewerInfo |
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FViewerLODInfo |
TMassLODCollector outputs |
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IMassLODModule |
The public interface to this module. |
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TMassLODCalculator |
Helper struct to calculate LOD for each agent and maximize count per LOD Requires TViewerInfoFragment fragment collected by the TMassLODCollector. |
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TMassLODCollector |
Helper struct to collect needed information on each agent that will be needed later for LOD calculation Requires TTransformFragment fragment. |
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TMassLODTagForLevel |
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TMassLODTickRateController |
Helper struct to control LOD tick rate for each agent, It will add a fragment tag to group the agent of the same LOD together, that way the user can do tick rate logic per chunk. |
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UMassLODCollectorProcessor |
LOD collector which combines collection of LOD information for both Viewer and Simulation LODing when possible. |
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UMassLODCollectorTrait |
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UMassLODSubsystem |
Manager responsible to manage and synchronized available viewers |
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UMassSimulationLODProcessor |
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UMassSimulationLODTrait |
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