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Data fragment to store the calculated distances to viewers
| Name | FMassViewerInfoFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassLODFragments.h |
| Include Path | #include "MassLODFragments.h" |
Syntax
USTRUCT ()
struct FMassViewerInfoFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassViewerInfoFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClosestDistanceToFrustum | float | Closest distance to frustum. | MassLODFragments.h | |
| ClosestViewerDistanceSq | float | Closest viewer distance. | MassLODFragments.h |