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API > API/Plugins > API/Plugins/MassLOD
| Name | FMassSimulationVariableTickFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h |
| Include Path | #include "MassSimulationLOD.h" |
Syntax
USTRUCT ()
struct FMassSimulationVariableTickFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassSimulationVariableTickFragment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DeltaTime | float | MassSimulationLOD.h | ||
| LastTickedTime | double | Accumulated delta time to use upon next tick | MassSimulationLOD.h |