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API > API/Plugins > API/Plugins/MassLOD
| Name | FMassSimulationVariableTickChunkFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h |
| Include Path | #include "MassSimulationLOD.h" |
Syntax
USTRUCT ()
struct FMassSimulationVariableTickChunkFragment : public FMassVariableTickChunkFragment
Inheritance Hierarchy
- FMassChunkFragment → FMassVariableTickChunkFragment → FMassSimulationVariableTickChunkFragment
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static EMassLOD::Type GetChunkLOD
(
const FMassExecutionContext& Context |
MassSimulationLOD.h | ||
static bool IsChunkHandledThisFrame
(
const FMassExecutionContext& Context |
IsChunkHandledThisFrame | MassSimulationLOD.h | |
static bool ShouldTickChunkThisFrame
(
const FMassExecutionContext& Context |
ShouldTickChunkThisFrame | MassSimulationLOD.h |