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API > API/Plugins > API/Plugins/MassLOD
| Name | FMassSimulationLODSharedFragment |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassLOD/Public/MassSimulationLOD.h |
| Include Path | #include "MassSimulationLOD.h" |
Syntax
USTRUCT ()
struct FMassSimulationLODSharedFragment : public FMassSharedFragment
Inheritance Hierarchy
- FMassSharedFragment → FMassSimulationLODSharedFragment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassSimulationLOD.h | |||
FMassSimulationLODSharedFragment
(
const FMassSimulationLODParameters& LODParams |
MassSimulationLOD.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasAdjustedDistancesFromCount | bool | MassSimulationLOD.h | ||
| LODCalculator | TMassLODCalculator< FMassSimulationLODLogic > | Runtime data for matching the simulation LOD parameters | MassSimulationLOD.h |