Navigation
API > API/Plugins > API/Plugins/MassGameplayDebug
| Name | AMassDebugVisualizer |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/Public/MassDebugVisualizer.h |
| Include Path | #include "MassDebugVisualizer.h" |
Syntax
UCLASS (MinimalAPI, NotPlaceable, Transient)
class AMassDebugVisualizer : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AMassDebugVisualizer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AMassDebugVisualizer() |
MassDebugVisualizer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassDebugVisualizationComponent & GetDebugVisComponent() |
If this function is callable we guarantee the debug vis component to exist | MassDebugVisualizer.h |