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| Name | MassGameplayDebug |
| Type | Runtime |
| Part of Plugins | MassGameplay |
| Location | /Engine/Plugins/Runtime/MassGameplay/Source/MassGameplayDebug/ |
| Module Build Rules | MassGameplayDebug.Build.cs |
Classes
| Name | Remarks |
|---|---|
| AMassDebugVisualizer | |
| UAssignDebugVisProcessor | |
| UDebugVisLocationProcessor | |
| UMassDebuggerSubsystem | |
| UMassDebugVisualizationComponent | Meant to be created procedurally and owned by an AMassDebugVisualizer instance. |
| UMassDebugVisualizationTrait | |
| UMassProcessor_UpdateDebugVis | New one |
Structs
| Name | Remarks |
|---|---|
| FAgentDebugVisualization | |
| FDataFragment_DebugVis | |
| FLineBatcher | |
| FMassDebuggableTag | |
| FSimDebugDataRow | |
| FSimDebugVisFragment |
Interfaces
| Name | Remarks |
|---|---|
| IMassGameplayDebugModule | The public interface to this module. |
Enums
Public
| Name | Remarks |
|---|---|
| EMassEntityDebugShape |