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Generator to be sent to MassEQSSubsystem for processing on Mass. This will Generate UEnvQueryItemType_MassEntityHandles within SearchRadius of any ContextPositions. Set SearchRadius to a value <= 0 in order to get all EntityHandles who have an FTransformFragment.
| Name | UMassEnvQueryGenerator_MassEntityHandles |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassEQS/Public/Generators/MassEnvQueryGenerator_MassEntityHandles.h |
| Include Path | #include "Generators/MassEnvQueryGenerator_MassEntityHandles.h" |
Syntax
UCLASS (Meta=(DisplayName="Mass Entity Handles"), MinimalAPI)
class UMassEnvQueryGenerator_MassEntityHandles : public UMassEnvQueryGenerator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEnvQueryNode → UEnvQueryGenerator → UMassEnvQueryGenerator → UMassEnvQueryGenerator_MassEntityHandles
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMassEnvQueryGenerator_MassEntityHandles
(
const FObjectInitializer& ObjectInitializer |
Generators/MassEnvQueryGenerator_MassEntityHandles.h |
Functions
Public
Overridden from IMassEQSRequestInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UClass * GetRequestClass () |
Get StaticClass of the ImplementingClass. | Generators/MassEnvQueryGenerator_MassEntityHandles.h | |
virtual TUniquePtr< FMassEQSRequestData > GetRequestData
(
FEnvQueryInstance& QueryInstance |
To be implemented by child class: | Generators/MassEnvQueryGenerator_MassEntityHandles.h | |
virtual bool TryAcquireResults
(
FEnvQueryInstance& QueryInstance |
Called when EnvQueryInstance is checking to try to complete its request. | Generators/MassEnvQueryGenerator_MassEntityHandles.h |