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Vector2D which components are in range [-1..1], encoded in signed bytes.
| Name | FMassSnorm8Vector2D |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MassGameplay/Source/MassCommon/Public/MassCommonTypes.h |
| Include Path | #include "MassCommonTypes.h" |
Syntax
USTRUCT ()
struct FMassSnorm8Vector2D
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassCommonTypes.h | |||
FMassSnorm8Vector2D
(
const FVector2D& InVector |
MassCommonTypes.h | ||
FMassSnorm8Vector2D
(
const FVector& InVector |
MassCommonTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Scale | float | MassCommonTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector2D Get() |
MassCommonTypes.h | ||
FVector GetVector
(
const float InZ |
MassCommonTypes.h | ||
void Set
(
const FVector2D& InVector |
MassCommonTypes.h |