Navigation
API > API/Plugins > API/Plugins/MassActors
Inheritance Hierarchy
- FMassFragment
- FMassActorInstanceFragment
References
| Module | MassActors |
| Header | /Engine/Plugins/Runtime/MassGameplay/Source/MassActors/Public/MassActorSubsystem.h |
| Include | #include "MassActorSubsystem.h" |
Syntax
USTRUCT ()
struct FMassActorInstanceFragment : public FMassFragment
Remarks
Fragment to store the instanced actor handle of a mass entity if it needs one.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FActorInstanceHandle | Handle |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMassActorInstanceFragment
(
const FActorInstanceHandle& InHandle |