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API > API/Plugins > API/Plugins/MassAIBehavior
Feature that adds StateTree execution functionality to a mass agent.
| Name | UMassStateTreeTrait |
| Type | class |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeTrait.h |
| Include Path | #include "MassStateTreeTrait.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="StateTree"))
class UMassStateTreeTrait : public UMassEntityTraitBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMassEntityTraitBase → UMassStateTreeTrait
Functions
Protected
Overridden from UMassEntityTraitBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildTemplate
(
FMassEntityTemplateBuildContext& BuildContext, |
MassStateTreeTrait.h | ||
virtual bool ValidateTemplate
(
const FMassEntityTemplateBuildContext& BuildContext, |
MassStateTreeTrait.h |