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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMLDeformerTrainingModel
- UMLDeformerGeomCacheTrainingModel
- UNearestNeighborTrainingModel
- UNeuralMorphTrainingModel
- UVertexDeltaTrainingModel
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerGeomCacheTrainingModel.h |
| Include | #include "MLDeformerGeomCacheTrainingModel.h" |
Syntax
UCLASS (Blueprintable)
class UMLDeformerGeomCacheTrainingModel : public UMLDeformerTrainingModel
Remarks
The training model base class for geometry cache based models. This class is our link to the Python training.
Overridden from UMLDeformerTrainingModel
| Type | Name | Description | |
|---|---|---|---|
| bool | FindNextAnimToSample
(
int32& OutNextAnimIndex |
Find the next input animation to sample from. | |
| void | Init
(
UE::MLDeformer::FMLDeformerEditorModel* InEditorModel |
Initialize the training model. This is automatically called by the editor. | |
| bool | Sample the next frame in the sequence of samples. |