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The space in which the sampler will calculate its vertex deltas.
| Name | UE::MLDeformer::EVertexDeltaSpace |
| Type | enum |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerSampler.h |
| Include Path | #include "MLDeformerSampler.h" |
Syntax
namespace UE
{
namespace MLDeformer
{
enum EVertexDeltaSpace
{
PreSkinning,
PostSkinning,
}
}
}
Values
| Name | Remarks |
|---|---|
| PreSkinning | Vertex deltas will be in pre-skinning space. We train on pre-skinning deltas. |
| PostSkinning | Vertex deltas will be in post-skinning space. Mostly used to visualize deltas in the viewport. |