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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/FMLDeformerEditorModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get a reference to the ML Deformer model registry. | MLDeformerEditorModule.h | ||
const FMLDeformerEditorModelRegistry & GetModelRegistry () |
MLDeformerEditorModule.h |
GetModelRegistry()
Description
Get a reference to the ML Deformer model registry. You use this to see what kind of model types ther are, register new models, or create editor models for specific types of runtime models.
| Name | GetModelRegistry |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModule.h |
| Include Path | #include "MLDeformerEditorModule.h" |
FMLDeformerEditorModelRegistry & GetModelRegistry()
A reference to the ML Deformer model registry.
GetModelRegistry()
| Name | GetModelRegistry |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerEditorModule.h |
| Include Path | #include "MLDeformerEditorModule.h" |
const FMLDeformerEditorModelRegistry & GetModelRegistry() const