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Description
Update the cached number of vertices in the base mesh. The number of vertices should be the number of DCC vertices, so not the number of render vertices. This just updates the NumBaseMeshVerts property.
| Name | UpdateNumBaseMeshVertices |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include Path | #include "MLDeformerModel.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Private/MLDeformerModel.cpp |
virtual void UpdateNumBaseMeshVertices()