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Description
Manually set the vertex map. This normally gets initialized automatically.
| Name | SetVertexMap |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include Path | #include "MLDeformerModel.h" |
void SetVertexMap
(
const TArray < int32 > & Map
)
Parameters
| Name | Remarks |
|---|---|
| Map | The original vertex number indices for each render vertex. |