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Description
Set the animation sequence object to use for training. Keep in mind that the editor still needs to handle a change of this property for things to be initialized correctly.
| Name | SetAnimSequence |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include Path | #include "MLDeformerModel.h" |
void SetAnimSequence
(
UAnimSequence * AnimSeq
)
Parameters
| Name | Remarks |
|---|---|
| AnimSeq | The animation sequence to use for training. |