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Description
Get the number of vertices in the base mesh (linear skinned skeletal mesh). This is the number of vertices in the DCC, so not the render vertex count.
| Name | GetNumBaseMeshVerts |
| Type | function |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerModel.h |
| Include Path | #include "MLDeformerModel.h" |
int32 GetNumBaseMeshVerts() const
The number of imported vertices inside linear skinned skeletal mesh.