Navigation
API > API/Plugins > API/Plugins/MLDeformerFramework
| Name | FMLDeformerGraphDebugDataProviderProxy |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerGraphDebugDataInterface.h |
| Include Path | #include "MLDeformerGraphDebugDataInterface.h" |
Syntax
class FMLDeformerGraphDebugDataProviderProxy : public FComputeDataProviderRenderProxy
Inheritance Hierarchy
- FComputeDataProviderRenderProxy → FMLDeformerGraphDebugDataProviderProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMLDeformerGraphDebugDataProviderProxy
(
UMLDeformerComponent* DeformerComponent, |
MLDeformerGraphDebugDataInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AllocateResources
(
FRDGBuilder& GraphBuilder, |
MLDeformerGraphDebugDataInterface.h | ||
void GatherDispatchData
(
FDispatchData const& InDispatchData |
MLDeformerGraphDebugDataInterface.h | ||
TArray< FVector3f > & GetGroundTruthPositions() |
MLDeformerGraphDebugDataInterface.h | ||
virtual void HandleZeroGroundTruthPositions() |
MLDeformerGraphDebugDataInterface.h | ||
bool IsValid
(
FValidationData const& InValidationData |
MLDeformerGraphDebugDataInterface.h |