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An animation that is input to the training process, which has a geometry cache as target.
| Name | FMLDeformerGeomCacheTrainingInputAnim |
| Type | struct |
| Header File | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFramework/Public/MLDeformerGeomCacheTrainingInputAnim.h |
| Include Path | #include "MLDeformerGeomCacheTrainingInputAnim.h" |
Syntax
USTRUCT ()
struct FMLDeformerGeomCacheTrainingInputAnim : public FMLDeformerTrainingInputAnim
Inheritance Hierarchy
- FMLDeformerTrainingInputAnim → FMLDeformerGeomCacheTrainingInputAnim
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GeometryCache | TSoftObjectPtr< UGeometryCache > | The geometry cache which contains the target deformations. | MLDeformerGeomCacheTrainingInputAnim.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UGeometryCache * GetGeometryCache () |
MLDeformerGeomCacheTrainingInputAnim.h | ||
UGeometryCache * GetGeometryCache () |
MLDeformerGeomCacheTrainingInputAnim.h | ||
TSoftObjectPtr< UGeometryCache > & GetGeometryCacheSoftObjectPtr () |
MLDeformerGeomCacheTrainingInputAnim.h | ||
const TSoftObjectPtr< UGeometryCache > & GetGeometryCacheSoftObjectPtr () |
MLDeformerGeomCacheTrainingInputAnim.h | ||
void SetGeometryCache
(
TSoftObjectPtr< UGeometryCache > GeomCache |
MLDeformerGeomCacheTrainingInputAnim.h |
Overridden from FMLDeformerTrainingInputAnim
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 ExtractNumAnimFrames() |
How many frames does this input animation have? This is the maximum number of frames we can sample. | MLDeformerGeomCacheTrainingInputAnim.h | |
virtual int32 GetNumFramesToSample () |
Get the number of frames that we are sampling inside this animation. | MLDeformerGeomCacheTrainingInputAnim.h | |
virtual bool IsValid () |
Is this input animation valid? Returns true if we can sample from it. | MLDeformerGeomCacheTrainingInputAnim.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetGeomCachePropertyName() |
MLDeformerGeomCacheTrainingInputAnim.h |