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Unreal Engine C++ API Reference > Plugins > MIDIDevice
References
Module | MIDIDevice |
Header | /Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceController.h |
Include | #include "MIDIDeviceController.h" |
Syntax
enum EMIDIEventType
&123;
Unknown,
NoteOff = 8,
NoteOn = 9,
NoteAfterTouch = 10,
ControlChange = 11,
ProgramChange = 12,
ChannelAfterTouch = 13,
PitchBend = 14,
&125;
Values
Name | Description |
---|---|
Unknown | Unrecognized MIDI event type. You can look at Raw Event Type to see what it is. |
NoteOff | Note is released. Velocity will contain the key pressure for devices that support that. |
NoteOn | Note is pressed down. Velocity will contain the key pressure for devices that support that. |
NoteAfterTouch | Polyphonic key pressure. |
ControlChange | This is sent for things like pedals when their controller state changes. |
ProgramChange | This is sent for some devices that support changing patches. Velocity is usually ignored |
ChannelAfterTouch | Channel pressure value. |
PitchBend | For devices with levers or wheels, this indicates a change of state. |