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Unreal Engine C++ API Reference > Plugins > LiveLinkMasterLockit > ULiveLinkMasterLockitSourceFactory
- ULiveLinkSourceFactory::GetMenuType()
- ULiveLinkMasterLockitSourceFactory::GetMenuType()
References
Module | LiveLinkMasterLockit |
Header | /Engine/Plugins/VirtualProduction/LiveLinkMasterLockit/Source/LiveLinkMasterLockit/Public/LiveLinkMasterLockitFactory.h |
Include | #include "LiveLinkMasterLockitFactory.h" |
virtual EMenuType GetMenuType&40;&41; const
Remarks
How the factory should be visible in the LiveLink UI. If SubPanel, BuildCreationPanel should be implemented.