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API > API/Plugins > API/Plugins/LiveLinkHubMessaging
Special message to communicate / override time code used by the connected editor.
| Name | FLiveLinkHubTimecodeSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubMessaging/Public/LiveLinkHubMessages.h |
| Include Path | #include "LiveLinkHubMessages.h" |
Syntax
USTRUCT ()
struct FLiveLinkHubTimecodeSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BufferSize | int32 | The number of frame to keep in memory. | LiveLinkHubMessages.h |
|
| DesiredFrameRate | FFrameRate | Desired frame rate to set if Source == ELiveLinkHubTimecodeSource::SystemTimeEditor. | LiveLinkHubMessages.h |
|
| EvaluationType | ELiveLinkTimecodeProviderEvaluationType | How timecode should be evaluated. | LiveLinkHubMessages.h |
|
| FrameDelay | float | Number of frames to subtract from the qualified frame time when GetDelayedQualifiedFrameTime or GetDelayedTimecode is called. | LiveLinkHubMessages.h |
|
| OverrideEvaluationType | TOptional< ELiveLinkTimecodeProviderEvaluationType > | If set, this will override the timecode evaluation type. | LiveLinkHubMessages.h |
|
| Source | ELiveLinkHubTimecodeSource | Source time code value. | LiveLinkHubMessages.h |
|
| SubjectName | FLiveLinkSubjectName | Name of the subject to map timecode if Source == ELiveLinkHubTimecodeSource::UseSubjectName | LiveLinkHubMessages.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AssignTimecodeSettingsAsProviderToEngine() |
Assign the settings to a new timecode provider and override the current engine settings. | LiveLinkHubMessages.h |